With the given rules, plus the expansions that came later, you get lots of battles you can recreate and a good number of exciting what-ifs. The critical hits in the second edition and in the AH General are very well done. You get the feel of the different types of ships doing what they really did. You can make a brilliant move or a stupid one. You feel in control and yet not in control. A naval battle plays with all the dynamism of a real one. In terms of fun in the midst of battle this one is still king. It?s one of a handful of wargames that broke the mould - hitboxes and no board, for instance. You gotta admire the history of this one. Now's your chance to make it just that! Brilliant! Although the real battle was indecisive, it could perhaps have been one of the great decisive battles of the 20th Century. This was the only battle in the war were that was actually the case. The other thing about playing the game using the main battle (Jutland itself) is that you are in a position to win or lose WW1 in an afternoon. You can use 1/3000th sale miniatures instead of the pieces should you so wish, and the affect is quite splendid.
The game plays well stategically and tactically and the rules are just right without making it too heavy. I've designed slightly amended hit sheets and they work a little better. Okay, so their ships were usually much better, but not SO much as AH made them. One minor problem, which I enjoyed solving, is that Avalon Hill slanted it rather too heavily towards the Germans. I've played it a lot and own most of the variants (Mediterranean, Baltic, axed ships, South Atlantic) and the later edition. It's my favourite wargame and plays a lot like simplified miniatures. Smell the cordite! More so than in any other naval game. I find that these lists sometimes are helpful for others seeking similar games and the more rich the discussion for more useful the list.įor a complete listing of my Top 10 lists, see- MetaList: Nap's Top 10 Lists.Īs always, thanks for reading and participating! FYI - I am a sucker for comments and discussion and usually most if not all of them. If I missed one that you feel is essential or I am "insane for not listing" (trust me, it has been said before), then by all means let the comments fly.
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Feel free to this list (to draw attention and more comments) or any pleasing, interesting or thought provoking entries. This is a list of the BEST! As always, your mileage may vary and some entries may be "controversial." As such, please feel free to comment, debate, or just express your own point of view. These are games that meet substantially all of the following criteria: (1) naval based wargame (2) covering engagements during WWI (3) addresses the "theme" in an interesting or compelling manner that leaves the player with a better understanding of naval engagements during WWI (and its various aspects) and (4) fun to play (understanding that this can be very subjective, especially for wargames).